1080p borderlands 33/16/2023 ![]() Selectable performance profiles for the base machines are off the table - you get what you're given and this pays off well. By comparison, the Pro's resolution mode was a write-off with frame-rates lurking between 20-30fps. Presumably owing to CPU issues, the performance mode fell short of expectations, while only Xbox One X delivered a reasonably consistent 30fps experience in its resolution mode. Both PS4 Pro and Xbox One X featured performance and resolution modes, allowing users to choose between a 1080p output mode that unlocked frame-rate alongside an 1800p quality mode designed to get the best out of a 4K screen. However this curiously beats the PS4 Pro version in its 30fps-capped resolution mode.Īll of which leads us onto performance - the area where the enhanced consoles had genuine issues. Borderlands 3 given the full breakdown on base machines - where PS4 and Xbox One acquit themselves very nicely with a solid 30fps lock. Beyond that, I noticed lower quality geometry in the environments, but otherwise, Borderlands 3 on the base Xbox One holds up very well. As we suspected when looking at the X version, it appears that the cutbacks Gearbox made for the S have unexpectedly persisted into the X game, where those same problems are visible - and hopefully patchable. Anisotropic filtering is pared back by comparison to base PS4, resulting in more soupy looking ground textures when viewed at an angle, while foliage is also of a lower density. Looking at the game running on Xbox One S, Gearbox has gone ahead and made the compromise it didn't seem to want to make on PS4 Pro - resolution is cut down to 1600x900. Beyond that, the game is very similar to the Pro version we've already looked at, in both good and bad ways - close-up, texture work still looks rather rough on all platforms. ![]() The best word to describe Borderlands 3 on PS4 would be 'solid' - in the game's initial stages, at least. However, frame-rates are much better: easily higher than the Pro's resolution mode, and more consistent than the somewhat wobbly performance mode on the enhanced machine. Obviously, image quality takes a hit by comparison - and there are some issues with more aggressive pop-in and texture streaming. The evidence suggests that on consoles at least, it's the vanilla PlayStation 4 that is the primary target platform: 1080p is the target resolution with superior performance to the Pro's resolution mode, which targets 1800p - a 178 per cent increase in pixel-count when the console itself only delivers around 2x performance. Perhaps key to the success of Borderlands 3 on PS4 and Xbox One is the fact that developer Gearbox essentially plays it safe. Happily, the story is significantly more positive when checking out Borderlands 3 on the standard consoles - it's by no means perfect, there are some frustrating issues, but the fundamentals are sound and the game is fine. Instead, we kicked off our Borderlands 3 coverage with a look at how the game ran on Xbox One X and PlayStation 4 Pro, where the results were something of a mixed bag, to say the least. We should have tested the base consoles first.
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |